Designing AR & VR Experiences

An exploratory process to look 'under the hood' at Visit Oslo's new AR App.

By the end of 2018, there were 171 million active virtual reality users. And in 2020, it is predicted that VR/AR will be a more than $162 billion industry. That's huge! So what are the opportunities for DMOs to tap-into?

By the end of 2018, there were 171 million active virtual reality users. And in 2020, it is predicted that VR/AR will be a more than $162 billion industry. That's huge! So what are the opportunities for DMOs to tap-into?

Workshop Overview 🤖

By the end of 2018, there were 171 million active virtual reality users. And in 2020, it is predicted that VR/AR will be a more than $162 billion industry. That's huge! So what are the opportunities for DMOs to tap-into?

Led by one of the teams at Norwegian tech company Haptiq, Now will guide participants through an exploratory process to look 'under the hood' at Visit Oslo's new AR App which brings play writer Henrik Ibsen back to the streets of Oslo over 100 years after his death. You'll get the chance to understand how some of the exciting developments on the tech horizon can help bring new experiences to life.

Virtual and Augmented Reality can enable destinations to drive conversions and interest through a highly immersive, engaging and three-dimensional experience. We were super excited to be joined by Haptiq for this workshop, a powerhouse in real-time 3D animation and gamification.

In the workshop, the group will learn how to develop 3D environments, visuals, animation and super engaging interactivity, and how to apply this to destination experiences.

By the end of 2018, there were 171 million active virtual reality users. And in 2020, it is predicted that VR/AR will be a more than $162 billion industry. That's huge! So what are the opportunities for DMOs to tap-into?